
Schematic CardFound **1** results.
Category: munition
Profession: Weaponsmith [WS] Skill: Intermediate Munitions Crafting
Description: The C22 Fragmentation Grenade, a more powerful version of the C12, is a variant of hand-thrown explosive charge which fills its immediate area with high-speed projectiles upon detonation. To throw the grenade, click on it in your inventory and choose "throw". Alternately, drag it into your toolbar, then use the corresponding toolbar key during combat to throw it. Grenades usually come in a stack. This grenade has no special effects beyond basic damage.
Complexity: 20 | XP: 0
Components
Top 1 Resources![]() |
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|---|---|---|
|
14 Metal
(Required)
Unknown Ferrous Metal [poor fair good excelent]
Edifeetra (534)
No Market |
No Market |
No Market |
|
4 Steel
(Required)
Mustafarian Steel [poor fair good excelent]
Giwes (818)
No Market |
Mustafarian Steel [poor fair good excelent]
Quadogeic (827)
No Market |
Mustafarian Steel [poor fair good excelent]
Utaoja (834)
SB
FOR SALE |
|
2 Steel
(Required)
Mustafarian Steel [poor fair good excelent]
Giwes (818)
No Market |
Mustafarian Steel [poor fair good excelent]
Quadogeic (827)
No Market |
Mustafarian Steel [poor fair good excelent]
Utaoja (834)
SB
FOR SALE |
|
5 Metal
(Required)
Unknown Ferrous Metal [poor fair good excelent]
Edifeetra (534)
No Market |
No Market |
No Market |
Atributes| Attribute | Assembly Weight | Experiment Weight | Min. | Max. |
|---|---|---|---|---|
| Complexity | 20 | 20 | ||
| xp | 35 | 35 | ||
| minDamage | SR: 100 % | OQ: 50 % SR: 50 % | 400 | 960 |
| maxDamage | SR: 100 % | OQ: 50 % SR: 50 % | 1400 | 1600 |
| woundChance |
Resource quality does not matter |
Resource quality does not matter Resource quality does not matter |
1 | 1 |
| attackSpeed |
Resource quality does not matter |
Resource quality does not matter Resource quality does not matter |
100 | 100 |
| reuseTimer | 10 | 10 | ||
| hitPoints |
Resource quality does not matter |
Resource quality does not matter Resource quality does not matter |
1000 | 1000 |
| maxRange | SR: 100 % | OQ: 50 % SR: 50 % | 13 | 30 |
| attackCost |
Resource quality does not matter |
Resource quality does not matter Resource quality does not matter |
100 | 100 |